specularmap

(十二) textures-specular map
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(十二) textures-specular map
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earth_specular_2048
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meshtoonmaterial: removed shininess and specular/specularmap
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的基本构成,triple mask的每个通道保存了ambient occlusion,cubemap
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normal mapspecular map关于javafx material 的凹凸和规范贴图,我们
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(十二) textures-specular map
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tile chunk counts in a map
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specular图使用方法用于深度学习的图嵌入
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png) normal map (.png) specular (rgb) glossy (a) (.
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what this article uses demo demonstration :specular mapping demo
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specular map/diffuse map/normal map
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specular.jpg
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"game_xxx/whater" { properties { _watertex ("normal map
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1-ao)皮肤上面有back scatter效果:眼睛眼睛渲染,parallax mapping来
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次世代游戏建模技巧全解
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爱可可ai前沿推介43
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静态的,勾选这些对象检视面板右上角的static注意:因为高光(specular
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*lightsstring, *s, *t, name[max_qpath], cubemapname[max_qpath]
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漫反射(diffuse)镜面反射(specular)法线贴图(normal map)折射
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